CA Foundation · Quantitative Aptitude
Equations: formula sheet
Key formulas
- Standard form
- ax + b = 0, a ≠ 0
- Every linear equation in one variable reduces to this form.
- Solution
- x = −b ÷ a
- Gives the single root. It needs a ≠ 0.
- Balance rule
- Do the same operation on both sides
- Never multiply or divide by zero. Dividing by an expression that can be zero may lose or add roots.
- Consecutive numbers
- x, x + 1, x + 2 (integers); x, x + 2, x + 4 (odd or even)
- Use x − 1, x, x + 1 or x − 2, x, x + 2 when the sum or middle value is asked.
- Digits of a two-digit number
- Number = 10t + u
- t is the tens digit and u is the units digit. The reversed number is 10u + t.
- Age after or before n years
- Age now ± n
- Add n for the future, subtract n for the past. Apply it to every person in the problem.
- Money value
- Total value = number of items × value of each item
- Keep the units (₹ or paise) the same on both sides.
- Standard form (two unknowns)
- a₁x + b₁y = c₁ and a₂x + b₂y = c₂
- Bring both equations to this form before using any method. Keep signs with the coefficients.
- Cross-multiplication result
- x = (c₁b₂ − c₂b₁) ÷ (a₁b₂ − a₂b₁) and y = (a₁c₂ − a₂c₁) ÷ (a₁b₂ − a₂b₁)
- Valid only when a₁b₂ − a₂b₁ ≠ 0. The denominator is the same for both x and y.
- Unique solution test
- a₁ ÷ a₂ ≠ b₁ ÷ b₂
- The lines cross at exactly one point. Use cross-multiplication or elimination.
- No solution test
- a₁ ÷ a₂ = b₁ ÷ b₂ ≠ c₁ ÷ c₂
- The lines are parallel. The system is inconsistent.
- Infinite solutions test
- a₁ ÷ a₂ = b₁ ÷ b₂ = c₁ ÷ c₂
- Both equations represent the same line. The system is consistent but dependent.
- Three unknowns strategy
- Eliminate one variable from two pairs of equations, then solve the resulting 2 × 2 system
- Pick the variable that is easiest to cancel. Find the third variable by back-substitution.
- Standard form
- ax² + bx + c = 0, a ≠ 0
- Move every term to one side and arrange in powers of x before you read a, b, c.
- Quadratic formula
- x = (−b ± √(b² − 4ac)) ÷ 2a
- Works for every quadratic. The ± gives the two roots.
- Discriminant
- D = b² − 4ac
- Only the sign of D and whether it is zero or a perfect square matter for nature of roots.
- Nature of roots
- D > 0: real and distinct; D = 0: real and equal; D < 0: not real
- For rational a, b, c: D a positive perfect square means rational roots; D positive but not a perfect square means irrational roots.
- Sum and product of roots
- α + β = −b ÷ a; αβ = c ÷ a
- Useful for checking your answers quickly.
- Equation from roots
- x² − (α + β)x + αβ = 0
- Use when the roots are given and you need the equation.
- Sum of roots
- α + β = −b/a
- For ax² + bx + c = 0 with a ≠ 0. Watch the minus sign.
- Product of roots
- αβ = c/a
- No minus sign. Divide by a, the coefficient of x².
- Equation from roots
- x² − (α + β)x + αβ = 0
- Multiply by a common denominator if the coefficients are fractions.
- Sum of squares
- α² + β² = (α + β)² − 2αβ
- Most common expression in exams.
- Difference of roots
- (α − β)² = (α + β)² − 4αβ
- Also (α − β)² = D/a², where D = b² − 4ac. Take the square root carefully for the sign.
- Sum of cubes
- α³ + β³ = (α + β)³ − 3αβ(α + β)
- Also written (α + β)(α² − αβ + β²).
- Sum of reciprocals
- 1/α + 1/β = (α + β) ÷ αβ
- Valid only when αβ ≠ 0, that is c ≠ 0.
- Ratio form
- α/β + β/α = (α² + β²) ÷ αβ
- Find α² + β² first.
- Equation with reciprocal roots
- cx² + bx + a = 0
- Swap a and c. Needs c ≠ 0.
- Equation with negative roots
- ax² − bx + c = 0
- Roots are −α and −β. Only the sign of b changes.
- Equation with roots kα and kβ
- ax² + kbx + k²c = 0
- Sum becomes k times the old sum, product k² times the old product.
- Standard form
- ax² + bx + c = 0, a ≠ 0
- Bring every term to one side before solving.
- Quadratic formula
- x = [−b ± √(b² − 4ac)] ÷ 2a
- Works for every quadratic. Use it when factorising is not quick.
- Sum and product of roots
- α + β = −b ÷ a; αβ = c ÷ a
- Useful for checking your roots quickly.
- Consecutive numbers
- x, x + 1, x + 2 (integers); x, x + 2, x + 4 (consecutive even or odd)
- Choose the form that matches the wording.
- Area of rectangle
- Area = length × breadth; Perimeter = 2 (length + breadth)
- Perimeter gives a sum, area gives a product.
- Speed, distance, time
- Time = Distance ÷ Speed
- Equating a time difference creates the quadratic.
- Pythagoras theorem
- hypotenuse² = base² + perpendicular²
- Used in right-angled triangle problems.
- Factor theorem
- (x − a) is a factor of f(x) ⇔ f(a) = 0
- If f(a) = 0, then a is a root. If the remainder on dividing by (x − a) is not 0, then a is not a root.
- Remainder theorem
- Remainder when f(x) is divided by (x − a) = f(a)
- Synthetic division gives this remainder as its last number.
- Trial roots for integer coefficients
- Any integer root divides the constant term. For a rational root p/q in lowest terms, p divides the constant term and q divides the leading coefficient.
- Use this to build your list of values to test. A root need not be an integer if the leading coefficient is not 1.
- Roots of ax³ + bx² + cx + d = 0 (a ≠ 0)
- α + β + γ = −b ÷ a; αβ + βγ + γα = c ÷ a; αβγ = −d ÷ a
- Use these to check your roots or to eliminate options quickly.
- Quick root checks
- If a + b + c + d = 0, then x = 1 is a root. If −a + b − c + d = 0, then x = −1 is a root.
- These are just f(1) = 0 and f(−1) = 0 for a cubic.
- Number of roots
- A polynomial equation of degree n has at most n roots
- A cubic with real coefficients always has at least one real root. The other two may be real or non-real.
- Total cost (linear)
- C = F + v·x
- F = fixed cost, v = variable cost per unit, x = units produced.
- Revenue
- R = p·x
- p = selling price per unit, x = units sold.
- Profit
- P = R − C
- Profit is zero at break-even. A negative value means loss.
- Break-even quantity (linear)
- x = F ÷ (p − v)
- Valid when p > v. The term (p − v) is the contribution per unit.
- Break-even sales value
- Sales value = p × F ÷ (p − v)
- Break-even units multiplied by the price.
- Average cost
- AC = C ÷ x
- Total cost divided by units. Do not confuse it with variable cost per unit.
- Market equilibrium
- Quantity demanded = Quantity supplied
- Solve for price first. Then substitute to find quantity.
- Quadratic formula
- x = (−b ± √(b² − 4ac)) ÷ 2a
- Use when the break-even equation is ax² + bx + c = 0 and does not factorise easily.
Quick revision
- A linear equation in one variable has one solution: ax + b = 0 gives x = -b ÷ a, for a ≠ 0.
- In simultaneous equations, multiply to match one coefficient, then add or subtract to eliminate a variable.
- A quadratic ax² + bx + c = 0 needs a ≠ 0 and has at most two real roots.
- Roots by formula: x = (-b ± √(b² - 4ac)) ÷ 2a.
- Discriminant D = b² - 4ac. If D > 0, roots are real and distinct. If D = 0, roots are real and equal. If D < 0, no real roots.
- Sum of roots = -b ÷ a. Product of roots = c ÷ a.
- A quadratic with roots α and β is x² - (α + β)x + αβ = 0.
- If D is a perfect square and a, b, c are rational, the roots are rational.
- In word problems, reject roots that are negative or fractional when the quantity must be a positive whole number.
- For cubics and higher degrees, test small values like 1, -1, 2, -2 to find one root, then factorise.
- If x = k is a root, then (x - k) is a factor.
- Break-even occurs where total revenue equals total cost.
Common mistakes
- Not changing the sign when moving a term across the equals sign. Fix: Write the operation on both sides, for example '− 5 on both sides', for the first few practice questions. Then it becomes automatic.
- Multiplying only the first term inside a bracket, such as 2(x − 4) = 2x − 4. Fix: Multiply every term inside the bracket. 2(x − 4) = 2x − 8. Draw arrows from the outside number to each term.
- Sign errors when subtracting equations Fix: Write the second equation with all signs reversed on a new line, then add. Or always eliminate by adding after multiplying by a negative number.
- Multiplying only the left side when scaling an equation Fix: When you multiply an equation by k, multiply every term, including the constant on the right.
- Reading a, b, c before moving all terms to one side. Fix: Rewrite as x² − 5x + 6 = 0 first. Then a = 1, b = −5, c = 6.
- Dropping the sign of b in −b or in b². Fix: Write b in brackets. For b = −5, −b = 5 and b² = 25.
- Taking the sum of roots as b/a instead of −b/a. Fix: Say it as "sum is minus b over a, product is c over a". Test with x² − 5x + 6 = 0: roots 2 and 3, sum 5 = −(−5)/1.
- Forgetting to divide by a when a ≠ 1. Fix: Always write S = −b/a and P = c/a with the actual value of a. Here S = 3 and P = 3/2.
- Keeping both roots as the answer Fix: Reject negative lengths, speeds, ages and fractional counts before choosing the option.
- Giving x as the answer when the question asks for something else Fix: Underline what is asked, such as the larger number or the perimeter, and compute that last.
Exam tips
- In age problems, build a small table with the columns 'now' and 'after/before'. This avoids the commonest error of changing only one age.
- If the options are whole numbers and the equation is messy, substitute the options. Start with a middle value to save time.
- Always read the last line of the question again. Many options are traps that give x or a related value rather than the quantity asked.
- For equations with fractions, multiply by the LCM first. Do not add fractions one by one.
- Treat a question as a skip if the setup is not clear within 30 seconds. Negative marking of 0.25 per wrong answer makes blind guessing costly.
- Read the last line of the question first. Often you need x + y or a similar combination, which you can get by adding the equations.
- In MCQs, substitute options into the simplest equation to cut down choices quickly.
- For word problems, define the variables on paper in one line. Most errors come from setting up the wrong equation, not from solving it.